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Deconstructing Story in BioWare Games
Mass Effect fans remember the scene well. It is the opening moments of Mass Effect 2 and the Collectors have zeroed in on the Normandy and its crew, unleashing a horrific assault on the
Read More »So Many Me Screenshots
PC games review So Many Me Screenshots PC games review and download link Source: ign.com
Read More »Tera’s Temple of Temerity
Bluehole’s Tera is almost out in North America, set to launch on May 1. From what’s been shown so far, its standout feature is combat. Playing as an axe-wielding Berserker class, the style of
Read More »Sky Legends Screenshots
PC games review Sky Legends Screenshots PC games review and download link Source: ign.com
Read More »Warface: Yeah, it’s Actually Called Warface.
What happens when you take Crysis 2, dip it in a boiling vat of Team Fortress 2, then wrap the whole thing in Modern Warfare 3? You get some potentially delicious new free to
Read More »Dear Esther: Story is Gameplay
You don’t kill, shoot or level up in Dear Esther. You don’t even control your flashlight, it just clicks on automatically when you enter a dark space. Instead, Dear Esther is strictly about exploration,
Read More »Weigh-in on Wasteland 2 Kickstarter Prizes
We recently interviewed inXile founder and Fallout developer Brian Fargo about his plan to bring back the Wasteland franchise via Kickstarter. His plan is to raise enough money to make an isometric adventure, akin
Read More »Diablo III: No PVP at Launch
Diablo III’s player-versus-player is getting cut — at least for launch. Stating that “the PvP game and systems aren’t yet living up to our standards,” Diablo III Game Director Jay Wilson says the plan
Read More »Grave Mania: Undead Fever Review (PC)
Gamezebo Rating: Grave Mania: Undead Fever may seem like a game better suited to a Halloween-centric release (and it is), but the gameplay is that of any tried and true time management game. Unfortunately,
Read More »Tim Sweeney suggests that indies need to develop games that "a Zynga can’t clone." (PC)
On Thursday, Epic CEO Tim Sweeney participated in a panel at GDC about the current indie game development scene, and how it’s reminiscent of the old days of garage development. Sweeney pointed out that
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